Simic Control

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V1

Strategy: Many of these cards have graft, which allow you to move their +1/+1 counters to other creatures.   Many also give abilities to creatures with +1/+1 counters.   Plaxcaster Frogling gives temporary shroud to those creatures.   Vigean Graftmage allows you to untap those creatures.   Cytoplast Manipulator lets you steal those creatures if you don't control them.   Steal as many creatures as possible and use them as your own army.  

Growth: Having more +1/+1 counters lets you control more enemy creatures and increase yours in power.   This is achieved with Doubling Season, Experiment Kraj (tap to put a counter on target creature), and Inexorable Tide (proliferate whenever you cast a spell).  

Mana Generation: Birds of Paradise, Overgrown Battlement, and Vine Trellis.

Card Draw: Fauna Shaman lets you discard a creature card from your hand to search for a creature in your deck.   Overbeing of Myth lets you draw an additional card each turn.

Utility: Shielding Plax gives a creature hexproof and draws you a card.

Attack: Lorescale Coatl gets a +1/+1 counter for every card you draw.

Sideboard: Powerful creatures that also confer their abilities to other creatures with +1/+1 counters.


//NAME: Simic Control

  • 9 Forest
  • 8 Island
  • 4 Hinterland Harbor


  • 4 Birds of Paradise
  • 4 Overgrown Battlement
  • 2 Vine Trellis


  • 4 Lorescale Coatl


  • 3 Vigean Graftmage
  • 3 Cytoplast Manipulator
  • 2 Plaxcaster Frogling
  • 2 Experiment Kraj


  • 4 Fauna Shaman
  • 3 Overbeing of Myth


  • 4 Shielding Plax
  • 2 Doubling Season
  • 2 Inexorable Tide


//SIDEBOARD

  • 2 Sporeback Troll
  • 2 Simic Sky Swallower
  • 2 Simic Basilisk